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发表于 2015-7-5 10:37:27
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本帖最后由 chaoduichen 于 2015-7-5 10:46 编辑
Unit linkItem "muzzle_snds_H“;//Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced.
Unit UnlinkItem "muzzle_snds_H“;//Unassign and delete existing item from its assigned slot. If item does not exist or is not in the assigned slot, command simply fails.
Unit addItem "muzzle_snds_H“;//Creates new item and tries to add it into inventory. Inventory must have enough space to accomodate new item or command will fail.
UnitassignItem "muzzle_snds_H";//Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced.
UnitunassignItem "muzzle_snds_H";//Unassigns existing item and tries to put it into inventory. If there is no space in inventory the item simply disappears.
Unit RemoveItem "muzzle_snds_H“;//Removes item from the inventory.
至于消音器类型,如下:
muzzle_snds_H Sound Suppressor (6.5 mm)
muzzle_snds_L Sound Suppressor (9 mm)
muzzle_snds_M Sound Suppressor (5.56 mm)
muzzle_snds_B Sound Suppressor (7.62 mm)
muzzle_snds_H_MG Sound Suppressor LMG (6.5 mm)
muzzle_snds_H_SW Sound Suppressor LMG (6.5 mm)
没事翻翻BIkI,好习惯。 |
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