纯洁守护神 发表于 2016-4-10 00:56:02

【视频】武装突袭3(DEV) 2016-4-9官方更新前/后画面对比


b站:武装突袭3 2016-4-9官方更新前/后画面对比

http://www.tudou.com/programs/view/JL0TdcYX9H4/

担心视频网站转码压缩画质的可以下载原视频(1080P 60FPS)
链接: http://pan.baidu.com/s/1pL8Duen 密码: jffc


“Current graphics”——更新前画面
“New graphics”——更新后画面




eton 发表于 2016-4-10 12:06:18

告别了红丢丢的画面

bym101 发表于 2016-4-11 16:26:30

太阳光终于正常了。。。

acknowledge 发表于 2016-4-12 14:18:48

DX12已经确认了,那官方有做64位程序的计划没呢?

ZWD757277584 发表于 2016-4-12 18:08:50

acknowledge 发表于 2016-4-12 14:18
DX12已经确认了,那官方有做64位程序的计划没呢?

确认DX12了?能给个链接吗?

cycle6 发表于 2016-4-12 23:43:09

ZWD757277584 发表于 2016-4-12 18:08
确认DX12了?能给个链接吗?

http://gamesided.com/2015/06/16/e3-2015-arma-3-expansion-brings-war-to-tanoa-in-2016/

The Tanoa expansion promises greater visuals and optimization in conjunction with DirectX 12, as well as offering a full content pack of weapons, vehicles, and factions. The upcoming Arma 3 expansion is slated for an early 2016 release.

ZWD757277584 发表于 2016-4-13 17:29:51

cycle6 发表于 2016-4-12 23:43
http://gamesided.com/2015/06/16/e3-2015-arma-3-expansion-brings-war-to-tanoa-in-2016/

The Tanoa ...

3Q{:5_123:}

gtylll 发表于 2016-4-23 14:48:15

We will continue to look for optimization opportunities across the board, but it would not be realistic to expect a 'magic bullet' leap forward in Arma 3's lifetime. That also goes for a potential DirectX 12 implementation. After a lengthy initial investigation, we've concluded that this is far more complex than it may seem. It has been decided that our company will first tackle this in the new Enfusion engine, as its rendering pipeline is more compatible. Afterwards we'll still evaluate porting it back (or using the knowledge we'll have gained) for Arma 3. This does mean quite definitely that no DX12 implementation will be part of the platform update that is to accompany the Apex release.
说白了APEX还是不支持DX12
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