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[模组] RHS模组v0.41升级列表

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发表于 2016-5-17 09:16:59 | 显示全部楼层 |阅读模式
ADDED IN 0.4.1
0.41版增加

Added HiddenSelections to Balaclava models
给妙招模型增加了HiddenSelections
Added ZSh-1-2
增加了ZSh-1-2头盔
RPG-7 ironsight animations
RPG-7铁瞄动画
Added VSS
增加VSS特种狙击步枪
Added VSS marksman classes
增加VSS精确射手
Added 2DP Zenit RIS variant
增加2DP“”天顶RIS型(?)
Added PSO-1M2-1
增加PSO-1M2-1瞄准具
Added NVM-14 nightvision monocular
增加NVM-14夜视单孔望远镜
Added more Zeus placeable uniforms/headgear/etc
增加更多可被宙斯模式下放置的制服/头盔等等
New SVD sounds
新的SVD音效
New matching SVD reload sounds
匹配SVD装填动画的音效
Added NVGs to Russian Squad Leaders & Officers
给俄军班长和军官增加了夜视仪
Added Makarov PM
马卡罗夫PM手枪
Added HiddenSelections for T-80
给T-80增加了HiddenSelections
Added EMR-Desert patchless uniform
增加了无臂章的EMR-沙地制服
Added R-77
R-77导弹
Added ZU-23-2
ZU-23-2高炮
Added GAZ-66 with ZU-23-2
搭载ZU-23-2的嘎斯-66卡车
Added HiddenSelections to backpacks, 6B13 & Vydra
给背包、6B13和Vydra背心增加了HiddenSelections
Added adjustable ironsights for all rifles.
给所有的步枪增加了可调节瞄准具
Added 6B7-1M
6B7-1M头盔
Added various berets
多种贝雷帽
Added camo variants for BMD-1/2, BTR-70 & SS21
给BMD-1/2、BTR-70和SS-21增加了迷彩选项
Added VSS with frontgrip
给VSS增加了前握把
Added AS VAL with frontgrip
给AS“”巨浪”增加了前握把
Added HiddenSelections for 2S25
给2S25增加了HiddenSelecitons
Added KPS-53AV collimator sight & 9S475 missile reticle for Mi-24
给米-24增加了KPS-53AV反射瞄准器和9S475导弹瞄准十字线
Added SPG-9M with PGOK-9 sight
增加了带PGOK-9瞄准具的SPG-9M无坐力炮
Added 1PN22M2 sight for BMP-1
给BMP-1增加了1PN22M2夜视瞄准具
Added full plum AK-74M textures
增加了全紫黑色的AK-74M贴图
New AK-74M textures (thanks BLACKMETAL)
新的AK-74M贴图
Added new TKN-3 reticle with calibrated (more or less) range finder
新的TKN-3十字瞄准具,测距仪校正
RHS_fnc_addKeyEvent

RHS_fnc_removeKeyEvent

Added Flora VMF uniforms
海军步兵的Flora迷彩制服
Added VMF infantry groups
海军步兵步兵群组
Added Eden group images for AFRF
给AFRF模组增加了伊甸群组图像
Added Eden categories for AFRF
给AFRF模组增加了伊甸模组分类
Added 122mm spent shell model & textures
增加了122毫米弹药残筒的模型和贴图
Added AKS-74U and AKS-74UN
增加AKS-74U和AKS-74UN
Added Tan DF-15 uniform variant
增加了褐色DF-15制服版本
Added Perst-1IK
增加了Perst-1IK激光测距仪
Added EMR Field Cap replacement models
增加了EMR野战帽的替代模型
Added 6B47 helmet
增加6B47头盔
Added NS-3 goggles
增加NS-3夜视镜
Added 9M120 magazine
增加9M120导弹弹药
Added EDEN attributes to majority of vehicles

Added HiddedSelections for BMD-4

Added PP-2000
增加PP-2000冲锋枪
Added new magazines to PKM/PKP
给PKM/PKP增加了新弹药
Added hand animation handling script for PK (changes hand animation while prone)
给PK增加了手部动画选择脚本,现在卧姿下手部动画会改变
Added CDF aviation number set to decals
增加了CDF飞机编号贴花
Added ability to specify if disposable launchers are thrown away automatically after changing weapon in RHS menu options (by default turned on)

Safe mode script

Added EMR uniform replacement model
增加了EMR制服替代模型
Added seat ejection script to PAK-FA, Su-25 and Ka-52
为PAK-FA、苏-25和卡-52增加了弹射座椅脚本
Added master safe mode to Su-25 & PAK-FA
给苏-25和PAK-FA增加了主保险模式
Added first versions of 6Sh116
6Sh116携行具第一型
Added HiddenSelections to PKM, PKP, AKM, AS VAL/VSS & AKS-74U

Added commander FFV (or ability to use binocular only in case of tanks with commander shield) to T-72/T-90 series
给T-72/90增加了车长FFV(或者在有车长防盾的情况下使用望远镜)
Ka-52 functionality overhaul - new UI, animations, HUD, Shkval FCS
卡-52重制——新的界面、动画、HUD、““飑”火控系统
Added Vikhr burst mode
新的"旋风"反坦克导弹齐射模式
Added Tochka-U special waypoints - deploy & fire
增加了“圆点-U”的特定路径点——部署&发射
Added green and visored ZSh-7A helmets
给ZSh-7A头盔增加了绿色和有帽舌版本
Added Khaki fieldcap for M88 uniform (thx Gurdy!)
给M88制服增加了咔叽色野战帽
Added cargo system to BMP
给BMP增加了载货系统
Added cargo system to BMD
给BMD增加了载货系统
Added rear doors anims to BMP-1 (heavily wip) & BMP-2
给BMP-1和BMP-2增加了尾门效果
Added experimental Obyekt 681-2 IFV (WIP)
增加了实验性的681-2项目步兵战车(不知道这是啥)
Added various CDF decals for GREF
给GREF增加了多种CDF贴花
Added 9K133 Kornet
增加9K133“短号”
Added 9M133 missile model
增加9M133导弹模型
Added Kornet Tube and Base as backpacks
短号发射筒和制导系统背包
Added infantry paradrop waypoint
步兵伞降路径点
Added Rakurs-PM
增加Rakurs-PM瞄准具
Added PBS-4 Suppressor
PBS-4消声器
New wheel models and textures for UAZ
UAZ吉普车的新轮胎模型和贴图
New wheel models and textures for URAL
乌拉尔卡车的新轮胎模型和贴图
Replaced PGO scope on SPG9 (static and UAZ) with high res model in primary LODs
用更高分辨率的贴图替代了现有SPG-9上PGO瞄准镜的贴图
Added turret servo sounds for BMPs, BMDs & BTRs
给BMP、BMD和BTR增加了炮塔伺服声
Added proper handling of ATGM on BMP1-P
给BMP-1P增加了正确的反坦克导弹操作方式
Added spall simulation for BMPs
给BMP增加了装甲崩落模拟
Added KPVT (& PKT for BTR80A) shell ejection
KPVT抛壳效果
Added generic decal reading function (no need to create separate init.sqf file anymore unless you want define some special effects)

Added new scripted SACLOS guidance for ATGMs
给反坦克导弹增加了新的半主动瞄准线制导脚本
CDF, ChDKZ, and camo tent textures
CDF、ChDKZ和迷彩帐篷贴图
Added 9M111 handling for BMD-1P
给BMD-1P增加了9M111导弹操作动作
Added Konkurs reload anim for BMP-2
给BMP-2增加了“竞赛”反坦克导弹装填效果
Added Maljutka reload anim for BMP-1 & BMD-1
给BMP-1/BMD-1增加了“婴儿”反坦克导弹装填效果
Added engine destruction effects
发动机破坏效果
Spent tubes effect after ATGM reload
反坦克导弹装填后的残筒效果
RGN model
RGN进攻手榴弹模型
RGO model
RGO防御手榴弹模型
Added Afghan national army emblem to decals
增加了阿富汗国民军徽记贴花
Added visual ERA destruction on T-80U series
给T-80U系列增加了可见的反应装甲破坏效果
Added hidden selections to T-80U series

VSR 6Sh92
VSR迷彩6Sh92突击背心
VSR Field cap
VSR迷彩野战帽
EMR 6B13 variants
EMR迷彩6B13防弹衣
VVS to Zeus missions
给宙斯任务增加了俄空军
GREF to Zeus missions
给宙斯任务增加了绿军
Added hidden selections to BMP-3 series

Added modified virtual garage function with global vehicle spawning

GREF repawn Point

Added sand textures for many vehicles by beaar
 楼主| 发表于 2016-5-17 09:45:23 | 显示全部楼层
IMPROVED IN 0.4.1
改进内容
^ Armor compatibility, hitPart function now runs on ALL vehicles (vanilla compatibility)

^ Updated SSh-68 textures to lower glossy look
改进SSh-68贴图
^ Improved SACLOS guidance
改进半主动瞄准线制导
^ Improved tank flag spawning in 3den
改进eden下的坦克旗帜重生
^ Reenabled spent caps hiding on BMD2M

^ Tweaked BMD1/2 destruction textures
微调BMD-1/2的残骸贴图
^ Tweaked 2S25 & BMD-4 FFV animations
微调2S25/BMD-4的FFV动画
^ Many Stringtable updates

^ Added reslods to Russian weapon/ammo crates

^ Added some missing equipment to VAB

^ Added some randomization to BTR cargo anims

^ Changed AK-74M hand anim to stock one
改进了AK-74M手部动画
^ Flora and EMR textures
Flora和EMR贴图
^ Tweaked BMPs destruction textures
微调BMP残骸贴图
^ Tweaked BMPs hitpoints
微调BMP摧毁点数
^ Replaced 7.62x54R on PKM belt with new textures for visual update
PKM弹链有了新贴图
^ Reduced Ka-52 laser cooldown time
缩短了卡-52激光器冷却时间
^ Added manual reload for ATGMs
增加了反坦克导弹的手动装填功能
^ Added spiral movement to 9M133 missile model + changed rocket motor effect
给9M133导弹增加了螺旋动作效果+改正了火箭发动机效果
^ Empty tanks with autoloader now starts with empty main cannon too
有自动装弹机的空坦克现在会在开始时不装填弹药
^ Improved T-80 optic & removed old FCS weapon
改进的T-80瞄准系统/去掉了旧的火控武器
^ Improved ballistic calculations on uneven terrain
改进了在不平地表上的弹道计算
^ Added iron sight secondary mode handling for scopes
给一些瞄准镜增加了铁瞄模式
^ T-90A and T-90 Shtora firegeo
T-90A和T-90“窗帘”系统的发射轴
^ Updated virtualAmmoBox.sqf

^ Updated rhs_c_weapons cfgPatches

^ Tweaked autoloader behaviour in semi mode when switching between weapons
微调在切换武器时的自动装弹机动作
^ AS-VAL custom geo lod + bisurf
AS“巨浪”个性化 geo lod + bisurf(?)
^ Tweaked RPG-7 ironsight markings
微调RPG-7铁瞄标志
^ Tweaked Igla rocket behaviour
微调“针”式导弹的动作
^ Upped subsonic ammo damage
上调了亚音速弹药的损伤
^ Weapon strings

^ Su-25 CAS variant with 160 S-8 rockets
装160发S-8火箭弹的近距离支援型苏-25
^ Lowered muzzle velocity of SVD-S
SVD-S的初速降低
^ Improved geo & FG of BMPs
微调BMP的geo & FG
^ Changed modelToWorld to modelToWorldVisual

^ Changed FCS font to purista
调整了火控系统字体为purista
^ Changed PAK-FA HUD color to green
把PAK-FA的HUD颜色调成绿色
^ Tweaked AK prone animation
微调AK卧姿动作
^ 3UOF19-1 airburst script performance & reliability
3UOF19-1空爆脚本调整以提高可靠性
^ BMP-3 Vesna-K & BMD-4M loaded with 3UOF19-1 airburst shells
装填3UOF19-1空爆弹药的BMP-3 “维斯纳”-K和BMD-4M
^ 2S25 Sprut-SD loaded with 3BM46 shells
装填3BM46弹药的2S25“章鱼”-SD
^ Vest HitPoints
背心的伤害点数
^ Forced visibility of Kamaz Typhoon in VG
强制卡玛兹“台风”在VG中的可见性
^ Added 9S475 reticle for Mi24, working KPS-53AV collimator
给米-24增加了9S475瞄准具和KPS-53AV反射瞄准器
^ Tweaked CBA compatibility
微调了CBA兼容性
^ Tweaked GSh-30 & added GSh-30-2K with low RPM mode
微调了GSh-30,增加了低射速模式的GSh-30-2K
^ Add AKS-74U to Russian armed crews.
给俄军装甲车成员增加了AKS-74U
^ Reduced offroad Coef on some vehicles

^ BMP & BTR squad leaders disembark when in combat
BMP&BTR乘组车长会在战斗时下车
^ Autoloader params are saved when changing seats
在更换座椅时自动装弹机的参数不变
^ Tweaked 1G46 & 1G42 reticle
微调1G46和1G42瞄准具
^ Tweaked disposable launchers loading
微调一次性发射器的装填效果
^ Closure volume levels, weapon mechanics are now audible again when firing

^ Increased volume of most weapon mechanics
增加了大部分武器机械声的音量
^ Added green cartridges for AKs
给AK增加了绿色弹药
^ Tweaked VG compatibility with our decal system

^ Added numplate selections to cars & trucks (WIP)

^ Increased T-80 series reverse speed
增加了T-80家族的倒车速度
^ Added camo selections to air wrecks
给飞机残骸增加了迷彩选择
^ Improved RPG-7 sight script stability
增加了RPG-7瞄准器脚本的稳定性
^ Potential fix for wrong init elev

^ Reverted tracer settings for Yak-B
调整了Yak-B转管机枪的曳光弹设置
^ Removed parachutes from jet pilots
去掉了喷气机飞行员的降落伞包
^ Changed Su-25 MFD - probably going to be replaced with some sort of script since it's impossible to program CCIP into Arma MFD's
改正了苏-25 MFD——可能要用某种脚本代替,因为在武突的MFD下写入CCIP是不可能的
^ Gunner of Ka-52 is now copilot
卡-52的炮手现在是副驾驶员
^ Fixed, optimized reslods, cleaned up & added camo selections to T-72 & T-90

^ Experimental: tweaked cfgPatches for rhs_c_weapons/config.cpp

^ Added proper K10T collimator for T-72 & T-80
正确的T-72/T-80的K10T瞄准镜
^ Cleaned up T-80 textures & materials
清理了T-80的贴图和材质
^ New Shtora lights
新的“窗帘”光束效果
^ Brand new CM interface for improved performance and reliability

^ Optimized reslods for T-80
优化了T-80的reslods
^ Simple HEAT simulation for vehicles without composite armour
对无复合装甲的车辆的简易破甲效果
^ Tweaked NSV textures
微调NSV机枪贴图
^ Added new entries c_troops cfgPatches

^ Added proper picture for Ural w/ ZU-23
给装有ZU-23的乌拉尔卡车配了准确的图片
^ Tweaked view limits of Ural w/ ZU-23 cargo
微调了装有ZU-23的乌拉尔卡车的视场
^ Experimental tracks for T-72 series with some alpha love
实验性的T-72履带,可能会有bug
^ Tweaked T-72 tracks shadow
微调T-72履带影子
^ 5.45x39 & 7.62x39 ballistics
5.45x39 & 7.62x39弹药的弹道
^ 7.62x54 ballistics
7.62x54弹药的弹道
^ 9x39mm ballistics
9x39mm弹药的弹道
^ Improved Makarov PM's eye memory point
增加了马卡罗夫PM的eye memory point(?)
^ Increased 7.62 mags mass & decreased it for 5.45
增加了7.62弹匣的重量,减小了5.45的
^ Tweaked PKM normals

^ Tweaked BPK-1-42 reticle

^ Improved thermal screen visuals
改进了热成像显示屏的图像效果
^ Tweaked lead script

^ Added fire on move script

^ Tweaked GAZ-66 driver anim
微调嘎斯-66驾驶员动画
^ Experimental dispersion increase for Russian tank cannons
实验性地增加了俄军坦克炮的散布
^ Increased dispersion of Yak-B
增加了Yak-B的散布
^ Tweaked Mi-24 control block script
微调米-24控制脚本
^ Removed inverted shadow from PK-AS & 1P63

^ Tweaked OG & PG9/15 ballistic
微调OG&PG9/15的弹道参数
^ Zeroed 1PN22M1 sight
矫正了1PN22M1瞄准具
^ Changed PK 7.62 strings

^ Radio voice protocol improvements
无线电语音规范改进
^ Added DLC mark to identities

^ Zeroed PGO9 sight
归零了PGO-9瞄准具
^ Readded barrel recoil for ZU-23-2
给ZU-23-2重新增加了炮管后坐效果
^ Changed recoil for folded AK-74M
改正了折叠枪托AK-74M的后坐力
^ Dual ammo for Yak-B
Yak-B是双重弹药
^ RGNO impact script
RGN/O触爆效果
^ Added new pictures for GAZ-66 w/ ZU-23 & Tochka-U
装ZU-23的嘎斯-66和圆点-U的新图片
^ Tweaked T-72 FCS
微调T-72火控
^ Tweaked 1G42 & ESSA FCS
微调1G42和ESSA的火控
^ Tweaked 3UBR6/8 timeToLive
微调3UBR6/8的自毁时间
(注意,这才发了一半……)
发表于 2016-5-17 11:31:41 | 显示全部楼层
之前看介绍, 美军更新部分也很多.
很期待啊
 楼主| 发表于 2016-5-17 12:30:16 | 显示全部楼层
^ 2016 update package - changed BMD-4 loadout from 3UBR6 to 3UBR8
2016年升级包——把BMD-4的弹药从3UBR6变成3UBR8
^ Lined up Igla with eye memory points

^ HEAT warhead simulation performance & reliability
破甲弹战斗部模拟,提高可靠性
^ Player should now see PAK-FAs wingtips from cockpit
玩家现在可以从PAK-FA的驾驶舱内看到翼尖
^ RGN and RGO stringtables added

^ UI initialization fix

^ TKN-3 UV mapping tweak

^ Enabled proxy retexturing for T-72, 2S25 & A2 port vehicles

^ Added workaround for broken Mi-24 ATGMs

^ Experimental turret locking tweak
实验性的炮塔锁微调
^ T-80UK FG for Shtora

^ Decreased suppressor velocity increase to 1%
把消声器对初速的提高效率降低到1%
^ Improved Tochka-U missiles fuse reliability by using per frame handler
改进了圆点-U导弹的引信可靠性
^ User action visibility tweaks
玩家动作可见性微调
^ Add VMF crew for the VMF vehicles.
给海军步兵车辆增加了海军步兵乘员
^ Lots of missing stringtables added

^ Added tail_decals section to Su-25

^ Added VG/Eden textureSources for ZSU

^ Changed Ural plate number font
改正了乌拉尔卡车的车身数字字体
^ Improved 122mm casing behaviour
改进122毫米弹壳动作
^ Tweaked D30 packing script

^ Added hand anims for D30 handles
增加了D30的手部动画
^ Replaced getRandomArElement function with selectRandom introduced in 1.56

^ Tigr-STS & M has now TFAR LR radio
虎-STS和虎-M高机动车现在用TFAR LR无线电
^ Makarov PM holster PointerSlot

^ Makarov rvmat

^ Changed 57-N-323S penetration
改正了57-N-323S的穿透效果
^ Modified Ural & GAZ-66 physx lods

^ GSh-23L burst set to 4
GSh-23L的点射设置为4发
^ Tweaked Ural phyxs lod

^ Script optimizations

^ Improved crates textures (black shadows removed from the bottom) & physx lods

^ Improved weapon scripts

^ Improved script handling after loading game

^ Weapon safe mode system framework

^ Tweaked two handed AK anim (used now as a placeholder on SVD - at least sound & anims are synced)
微调了两手AK动画(现在在SVD也用这个占位,至少声画同步了)
^ Tweaked SVD reload anims
微调SVD装填动画
^ tweaked AS-VAL & VSS fire selector anims
微调AS“巨浪”和VSS的快慢机动画
^ Improved magazine movement during reload anim for PM, PMM & PYa

^ Increased BMP track armor
增加BMP履带的装甲
^ Tweaked Tigr STS turret handling
微调虎-STS的炮塔操作
^ Added reloaded event handler which removes spent magazines from Tigr (works with 1.57+, doesn't cause problems on stable)

^ Added placeable magazines
增加了可放置的弹匣
^ Added ground magazine models for PYa, PM & PMM magazines
给PYa、PM和PMM制作了可放置的弹匣模型
^ Adjusted vest positions to fit uniforms better
调整了背心的位置以便更好配合制服
^ Tweaked PKP/PKM & SVD hand anim (wrists position)
微调PKP/PKM和SVD的手部动画
^ Aligned PAK-FA MFD

^ New anims for PAK-FA & SU-25 pilot
PAK-FA和苏-25飞行员的新动画
^ Improved performance of PAK-FA scripts (initialzation/handling)

^ Increased pip windows resolution in PAK-FA pilot view (map & mirrors are now sharper)

^ RHS_fnc_firedSaclos now uses cursorObject command

^ Improved SSH specular map

^ Increased lethality of R77/R74 AA missiles by simplyfing their geometries & adding autocenter=0 param
提高了R77/R74导弹的杀伤能力
^ Updated destruction textures for ZSU-23-4 & BTR-60
改进了ZSU-23-4和BTR-60的残骸贴图
^ Added honor emblem on IR lamp for T-72 Obr. 84-89
给T-72 84-89年型的红外大灯罩上增加了荣誉徽标
^ Improved nuke script fx & stability

^ Added some monitor elements to Ka-52
给卡-52增加了一些显示器单元
^ Some preparation for Ka-52 eject system
给卡-52弹射系统做了一些准备工作
^ Tweaked Ka-52 & Mi-24 speed
微调卡-52和米-24的速度
^ Tweaked Vikhr missile stability
微调“旋风”的稳定性
^ Added door anims to Ural/UAZ Eden attributes
给乌拉尔/UAZ增加了开门动画
^ Replaced animate with animateSource (1.58 required)

^ Some scripts optimizations

^ Tweaked ballistic calculations
微调弹道计算
^ Added 9M112M2 & 9M124 ATGMs cfgs

^ Added Russian federation ground forces honor emblem
增加了俄罗斯联邦地面力量荣誉徽标
^ Improved snorkel script performance
提高了防浪板脚本性能
^ Overall script performance tweaks

^ Added honor emblem to T-80U on IR lamp
给T-80U的红外大灯增加了荣誉徽标
^ Reduced secondary explosion for Tigrs
降低了虎式高机动车的二次爆炸伤害
^ Improved autotrack adjustments & replaced lineIntersect with checkVisibility command

^ Various small adjustments to Ka-52 scripts

^ Converted Vikhr guidance script to per frame solution

^ Safemode & PSO-1 script now properly deinitalize after embarking vehicles

^ Tweaks to Tigr-STS weapon changing script

^ Added AKS-74U to armored crewmen
给装甲车乘员增加了AKS-74U
^ Added ability to hide commander NSVT on T-80U tanks
T-80U现在可以隐藏车长机枪
^ Another round of safemode improvements

^ Added hiddenSelections to balaclavas

^ Renamed Su-25SM to Su-25 to better represent current model available in game
把苏-25SM改名为苏-25,因为游戏里的就是苏-25
^ Removed pilot twitching/leaning in ejection seats
移除了飞行员在弹射座椅上向两侧倾斜身体的能力
^ Stringstable entries for Gorka and Izlom

^ Added main & tail rotor centers to Mi-8 - enabling rotor breaking upon collision

^ Decal related variables used in Eden are no longer synchronized

^ RPG-26 & RShG-2 can now be packed to bag pack

^ Reduced proxy amount on T-72 Obr. 85

^ Changed behavior or Ka-52 blades physic
改进了卡-52桨叶的动作
^ Added AK-104 & 105 as placeable object
增加了AK-104和AK-105为可放置物体
^ Khaki gear updates
Khaki携行具升级
^ Increased Vikhr HE effect
增加了旋风导弹的爆炸效果
^ Optimized BMPs resolution lods

^ Renamed BMP-2 (e) to BMP-2 (obr. 1980g.) & regular BMP-2 to BMP-2 (obr. 1986g.)
将BMP-2E更名为BMP-2(1980年型),普通的BMP-2更名为BMP-2(1986年型)
^ Tweaked Su-25 MFD
微调苏-25的MFD
^ Tweaked cargo anims for Ural & GAZ-66 - no more rifles clipping through the roof
微调乌拉尔和嘎斯-66的后舱动画——步枪弹匣不会再从里面穿出来了
^ Tweaked Malyutka res lods


^ Added cap disappearing effect to BMP-2 ATGM
增加了BMP-2反坦克导弹的残筒消失效果
^ Callibrated RPG-26 & RShG-2 ironsights
RPG-26和RShG-2铁瞄校正
^ Randomized static cargo anims & incorporated some il padrino poses to BMPs

^ Added RPG backpack with only VL rounds
增加了只装PG-7VL弹药的RPG背包
^ Added spiral movement to tank ATGM
增加了坦克炮射反坦克导弹的螺旋效果
^ Tweaked Metis reload anims
微调了混血儿导弹的装填动画
^ Revamped AT-14 cover ejection script
重做了AT-14的盖子弹射脚本
^ Tweaked 6B13 weight
微调6B13的重量
^ Tweaked 1P63 reticle illumination
微调1P63的粒子效果
^ Added spent cap effect to Metis & Kornet
增加了混血儿和短号的残筒效果
^ Auto track can now lock on all vehicles by default so it's possible to lock & fire tank ATGM at slow flying helicopters
自动追踪现在可以追踪所有默认载具,向慢速飞行的直升机发射炮射反坦克导弹是不可能的
^ Beanie stringtables added

^ Ballistic data correct for soft headwear in VA

^ Tweaked initSpeeds of GSh autocannons

^ Calibrated PP61AM (merge from GREF)
PP61AM校准
^ Mi-24P Gsh-30-2K camera shake
米-24P GSh-30-2K发射时的镜头抖动
^ SU-25 Gsh-30-2 camera shake
苏-25 GSh-23-2发射时的镜头抖动
^ Ka-52 2A42 camera shake
卡-52 2A42发射时的镜头抖动
^ Added gun limits for BTRs
给BTR增加了gun limits?
^ Added antenna anim for BTR-60
给BTR60增加了天线动画
^ Calibrated & added AA markings for 1PZ32 sight on BTR-80
BTR-80的1PZ32防空瞄具校准
^ Fold script improvement

^ Optimized T-80U series resolution lods

^ Changed gunner & commander get in memory points position for T-80 series
改变了炮手和车长的进入载具记忆点
^ Improved T-80U series firegeometry - new ERA hitpoints & geometry improvments
改进了T_80系列的发射几何学FG效果——新的爆反命中点数和几何学改进
^ T-80U & T-80A commander can now use binoculars when turned out
T-80U和T-80A车长可以在探身到车外的时候使用望远镜
^ Tweaked BMP-3 FG & hitpoints
微调BMP-3的FG和命中点数
^ Added one nonpip window for BMP-3 driver
给BMP-3驾驶员增加了一个非画中画观察窗
 楼主| 发表于 2016-5-17 12:36:41 | 显示全部楼层
FIXED IN 0.4.1
0.41中修正的
@ Fixed BMP-2 turret emblems visibility (still needs tweaking)
修正BMP-2的炮塔徽记可见性(还得微调)
@ Fixed broken PGS-64 shadow
PGS-64影子重做
@ Fixed gap in T-72B3, T-90 & T-90A FG
T-72B3、T-90和T-90A FG的缝隙改正
@ Fixed SACLOS guidance not working on Cherno & other a2 maps
修正了半主动瞄准线制导在武突2地图上不能用的问题
@ 9M113 shadow selection
9M113影子选择
@ Kornet vehicle now uses Kornet launcher and mags
短号发射车现在使用短号发射器和导弹
@ Replaced AiA TP cfg names with generic, A2 origin ones

@ Fixed AGS-30 dissapering in 2nd res lod
修正AGS-30散布
@ Fixed PSO script that was broken once again
修正PSO脚本
@ Fixed Gorka's wound textures
修正Gorka的受伤贴图
@ Fixed GAZ-66 R142 alpha sorting in res lods

@ Fixed BRM-1K wrong inheritance in model.cfg

@ PAK-FA pilot anim is now properly looped + proper death anim added

@ Holdster anim of UPK-23 pod caused errors with Ka-52

@ Added missing mass to PM, PYa & PP2000
给这三种手枪增加了重量
@ Removed laser lock from FAB-250 bombs
取消了FAB-250炸弹的激光锁
@ Some FCS were missing max lase range + tweaked minimum lase range for few others
一些火控系统缺少最大激光测距距离+微调个别车辆的最小激光测距距离
@ BMD-2 had some missing decals due to alpha sorting

@ Fixed ZSU-23-4 disappearing hatch after destruction
ZSU-23-4在被摧毁后丢掉舱盖
@ Fixed BMP getin order
BMP进入命令
@ Added missing maxZeroing param to PK & SVD

@ T-80 ammo slot missing
T-80弹药缺失
@ Fixed cfgPatches for rhs_c_airweapons/config.cpp

@ Fixed rhs_weap_902a->Mode_Burst, by rhsafrf\addons\rhs_sounds\config.bin/CfgWeapons/rhs_weap_902b/Double/

@ Spare wheel alpha sorting in cargo lod

@ Fixed Mi-24 & Ka-52 blade destruction upon impact - missing proper blade center memory points

@ BMP-3 used wrong ballistic calculator
BMP-3的弹道计算器错误
@ Fixed not all decals visible on T-80B series

@ Mi8MT & MTV-3 crew fans not changing to blurred version

@ Fixed serious flaw in BMP-3 gunner/commander pip handler causing fps drop

@ Changed uvsource in rvmats from "tex1" to "tex"

@ AKM normals green chnl fix

@ Fixed "[weapon rhs_weap_akms]: item[rhs_acc_dtk] does not match to this weapon!" errors for AKM, SVD & AS-Val

@ Added some missing items in virtual ammbox

@ BMD-4 max gun elevation
BMD-4主炮仰角
@ Fixed URAL missing geometry

@ Missing author in pbo prefix

@ Fixed wrong German BTR strings.

@ M117 guidance fixed

@ SU-25 instruments flickering during night

@ Removed bysta proxy from 3 & 4 res lod

@ Commander turret lock T-90 while driver is turned out

@ Zeroing tex offset fix

@ Fixed 7.62x54r 100rnd mag strings

@ Proper inheritance for igla twice

@ Missing Podnos weapon string

@ Fixed crazy sections count for BMP-2

@ Bad move connection in RHS_Metis_Gunner

@ VOG(s) texture paths

@ Changed T-90A weapon to 2A46M-5
修正T-90A的武器为2A64M-5
@ Fixed zero divisor thing

@ Missing shoes in Gorka 2nd res lod

@ primaryObserver workaround experiment

@ Fixed D-30 empty last res lod

@ Fixed wrong inheritance of AKM w/ GP25 in model.cfg

@ Fixed Beryeza light

@ Lowered HE & HEAT ricochet angles
降低了高爆弹和破甲弹的跳弹角度
@ Fixed faces for some russian troops
修正了一些俄军人员的脸模
@ Mi8-AMTSh tail rotor didn't changed into blur mode

@ Fixed tracer mags
修正曳光弹弹匣
@ 3UOF17 & 3UOF19 can now reach max range

@ EMR tweaks again

@ Fixed turned in T-72/T-90 animations
修正了T-72/T-90钻入舱内的动画
@ Typo in 9M124 ammo name

@ Su-25 ejection seat is now hidding properly
苏-25的弹射座椅可以正常显示了
@ Fixed Tigr destruction effects

@ T-72B3 loadout hotfix
修正T-72B3的弹药量
@ Tigr-M gunner turned in view

@ RSP-30 flare recoil fix

@ Small missing polygon on T-72/T-90 models

@ Lowered 2A70 ammo velocity to correct values

@ Fixed RPG-7 script not working for Zeus controlled units

@ Fixed hitpoints compilation

@ Fixed T-72 aa group
修正T-72 aa群组
@ CBA compatibility

@ Fixed BTR-60 optic zoom
修正BTR-60的瞄具放大倍数
@ Fixed BTR-80 pip memory points

@ BMP-3 SpeechVariants

@ Sprut-SD brake lights always lit

@ Fixed Tigr doors & windows uv mapping

@ Cargo compartment for GAZ-66 cargo

@ Fixed some .rpt errors

@ Fixed some uv errors on T-80

@ Zenit missing textures in res lod

@ AK-103 Forest Tail was missing

@ CTI insurgents scoped to 1 to allow retro compatibility.

@ Fixed T-80UK & T-80UM antenna anims
修正T-80UK和T-80UM的天线动画
@ RPG-7 rounds scope
RPG-7瞄具
@ Autoloader tweaks

@ Fixed: AK-74M had wildly different dispersion values for single fire and automatic fire

@ Aligned right bow mg reticle for BMP-3 & BMDs

@ Replaced BTR-80A ammo with UBR8

@ Fixed T-72 rear wheel shadow
修正T-72后轮阴影
@ Autotrack fix
自动跟踪修正
@ Fixed some FCS errors
修正一些火控系统问题
@ Fixed NSV feedtray cover selection

@ Ural rear FFV turrets get in/out memory points were inverted

@ Fix AFRF Zeus items' files coherence with US.

@ Break lights always lit on SS21

@ Fixed Mi-8AMTSh reticle selection
修正米-8AMTSh的十字线选择
@ Fixed Tochka-U camo selection
修正圆点-U的迷彩选择
@ Ural w/ ZU-23 ammo visiblity
装ZU-23的乌拉尔卡车的弹药可见性
@ Added baseweapon to Val grip

@ Removed ballistic computer & canLock from 2A28 grom

@ Mi24 rotor shadow fix

@ Fixed AFRF weapon recoil

@ fixed AKMS shadow

@ Muffled sound fix

@ T-80UK memory points fixed

@ Suppressors no longer modify hit values

@ Significantly reduced SVD section count (20 to 2 for SVDM, 10 - 4 for SVDS)

@ 6B23 texture fixes

@ Fixed T-90 wind sensor texture bug
修正T-90横风传感器的贴图错误
@ Fixed NSVT feedtray issues

@ Fixed 1P63 transformations

@ UAZ open lights were always lit

@ XEH fix

@ Fix to Mi-24 ATGM fix
修正米-24反坦克导弹修正(?)
@ PSO-1 illumnination script affected other ui

@ Fixed missing Kornet FG

@ Fixed T-72B3 loadout
修正T-72B3弹药数量
@ ZSh-7A glass disappearing in distant lods

@ SVDS NPZ small mesh issue fixed

@ Fixed missing PKT muzzle flash for T-90 and T-90A
加上了T-90和T-90A丢失的PKT枪口焰
@ SVDS selector fix
SVDS快慢机修正
@ BMD-1R rocket hiding

@ Attempt to fix some Russians speaking English.

@ BMP-1K missing hidden selection for wheels in 1st res lod

@ Duplicated mesh elements for BMP-2D in 1st res lod

@ Fixed initSpeed thing that broke most of muzzle velocities (i.e. KPVT & PKT had same muzzle velocity because of that)

@ Fixed destruction selections on BMP-3

REMOVED IN 0.4.1
0.41中去掉的
Deleted textures that shouldn't be in AFRF repo

Removed desert EMR fieldcap
去掉了沙漠EMR野战帽
Removed repeatString function
 楼主| 发表于 2016-5-17 12:37:20 | 显示全部楼层
下面是美军的:
ADDED IN 0.4.1
0.41增加的内容
160th SOAR (A) AH-6 Littlebird
第160特种作战航空团的AH-6小鸟
160th SOAR (A) MH-6 Littlebird
第160特种作战航空团的MH-6小鸟
Mark V SOC (Special Operations Craft)
马克V特种作战艇
M1117 Guardian ASV (Big thank you to Cleggy)
M1117卫士装甲车
HEMTT A4 (Armored and normal cab)
HEMTT A4卡车(装甲型和普通型)
M107 Barrett Anti-material rifle
M107巴雷特反器材步枪
M72A7 LAW Man-ported rocket
M72A7 LAW火箭筒
MP7 Submachine gun
MP7冲锋枪
M8541A USMC Day Scope
M8541A陆战队昼间瞄准镜
AN/PVS-27 Night Vision Scope combos
AN/PVS-27夜视瞄准镜
WMX Flashlight and WMX and AN/PEQ-15 combo
WMX战术手电和WMX和AN/PEQ-15套装
New AN/PEQ-15 model and black textures
新的AN/PEQ-15模型和黑色贴图
New variants of Fast Ops-Core with strobes on the back
新的Fast Ops-Core头盔,后面安装频闪灯
New Rockets, hellfire/rocket pods for USMC and Army helicopters
陆军和陆战队直升机的新火箭弹和海尔法挂架
UH-1Y Ground suppression variant (2x19-tube rocket pod/2x miniguns)
UH-1Y地面压制型(2x19管火箭弹吊舱+2x米尼岗)
A-10A AT variant with six AGM-65 missiles
A-10A反坦克型(6枚AGM-65导弹)
Crye Precision G3 Uniform in Multicam, M81, Black, Ranger green and tan variants
Crye Precision G3制服,Multicam、M81、黑色、游骑兵绿和褐色版本
MARPAT 8-point caps
MARPAT 八角帽
New MARPAT booniehats
新的MARPAT奔尼帽
First SPCS US Army variant vests
SPCS陆军型背心
Vertical Grips for rifles
步枪的前握把
US Army Airborne soldiers and groups
美国陆军空降兵士兵和群组
Breacher backpack
突破者背包
M62 tracer 20rnd mag 7.62
7.62毫米M62曳光弹20发弹匣
Added some decals to HMMWVs
悍马车的更多贴花
Rest of USMC number decals
其他的陆战队数字贴花
Added paradrop waypoint
增加伞降路径点
Added master safemode switch to A-10, F-22, AH-64 & AH-1Z.
给A-10、F-22、AH-64和AH-1Z增加了主武器保险
Added Safe mode for these weapons: M4, M4A1, M16, M9,
给M4、M4A1、M16、M9增加了保险模式
Added Iron sights animations for these weapons: M4, M4A1, M16, M27, M240, M249, SR-25, Mk14
给M4、M4A1、M16、M27、M240、M249、SR-25、Mk14增加了机械瞄具调整动画
Added High ROF mode to A-10 GAU
给A-10的GAU增加了高射速模式
Added ability to specify if disposable launchers are thrown away automatically after changing weapon in RHS menu options (by default turned on)

Added US flag and map marker.
增加了美国国旗和地图标识
added hidden selections to M113

New Grip System for AR-15 family, they are used in the under-barrel slot.
AR-15枪族新的握把系统,放在枪管下挂格子里
Added hidden selections to M16 & M240

M2010 new desert texture
M2010的新的沙漠贴图
M4A1 and M4A1 (M203) new desert texture
M4A1和M4A1 M203的新的沙漠贴图
M552 and ACOG desert texture
M552和ACOG沙漠贴图
Tan AFG grips
褐色AFG握把
Added new M4, M16 & M27 as Zeus placeable, in VA and in crates

New sounds for the M2010 (bolt action and reload)
M2010的新音效(枪栓动作和装填)
Add female warning voice system for all US aircrafts
给所有的美国飞机增加了女声告警音
Added HK416
增加HK416
Desert texture for Leupold Mk4 ER/T
利奥波德Mk4 ER/T的沙漠贴图
Engine damage smoke effects
发动机损伤烟雾效果
SU-230 model (M4/M249 reticle), 3D matches 2D scope

SU-230A model (7.62mm rifle/M240 reticle), 3D matches 2D scope

Add SpecterDR 3D (CX) variant & SU230A 3D

Eotech XPS3
Eotech XPS3瞄准镜
FFAR rocket models
FFAR火箭弹模型
Added turn in ability for armed HMMWVs, HEMMTs, FMTVs & RG-33
给武装悍马、HEMTT、FMTV和RG-33增加了钻入舱内功能
Add new "Armored" driver in US Army, and assigned it to US HEMTTs
给美国陆军增加了新的“装甲”司机,负责开HEMTT
SPC Textures sans USMC Flak patch
IMPROVED IN 0.4.1
0.41版本的更新
^ Eden integration of US units (new categories and attributes)

^ Fast Ops-Core model and texture revamp

^ SOPMOD M4s fitted with ironsights from M27
SOPMOD M4安装来自M27的机械瞄具
^ SOPMOD side rail proxies moved forward

^ Tweaks to USMC Recon loadout.
微调陆战队侦察兵装备
^ LAW & AT4 can now be carried in backpack
AT-4和LAW现在可以被放在背包里
^ Swapped out old RHARD pack texture.

^ Tweaked AT-4 shadow
微调AT-4的阴影
^ Tweaked M590 pump action anim
微调M590泵动动画
^ Add custom Falcon backpack textures

^ Tweaked M1 decal init

^ SR-25 renamed to Mk11 mod 0 (due to the rail system and other parts)
SR-25重命名为Mk11 mod 0
^ Changed Rifleman (M590) for Breacher for coherence
把步枪手(M590)改成破障手
^ Tweaked rocket impact point for AH-64
微调AH-64的火箭冲击点数
^ Added res lods to RG-33 since plenty of people use it anyway

^ Tweaked M1 hitpoints & fixed some selection errors in res lods
微调M1命中点数
^ Improved SR-25 standard stock scale
改进SR-25标准枪托比例
^ Assign M8541A to USMC snipers / marksmen
给陆战队狙击手、精确射手配发M8541A望远镜
^ Changed AFM on CH-53 to CH-49 based

^ Allowed NT4 Suppressors for M249 with long barrel

^ Tweaks to UH-60 cyclic movement

^ RHSUSF_fnc_firedSaclos now uses cursorObject command

^ Improved paradrop script

^ Reduced M1 tanks max ammo to 36 rounds
将M1坦克的最大弹药数降低到36发
^ Small tweaks to A-10 MFD
微调A-10 MFD
^ Remaked F22 mfd, gun is now aligned

^ WIP work on TV Maverick

^ Added ability to hide benches in C130 & CH47 for more cargo duties

^ Added hidden selections to covered MICH helmets

^ Improved M1911 reload anim

^ Improved wheel shadows for M113

^ Added filter selection to UH60

^ Simple HEAT simulation for vehicles without composite armour
对无复合装甲车辆的简易破甲效果模拟
^ SMAW muzzle synchronization now runs on each frame
SMAW初速同步现在每帧运行一次
^ Tweaked iron sights' textures
微调机械瞄具贴图
^ HEAT warhead simulation performance & reliability
破甲战斗部模拟性能和可靠性
^ Added AI dispersion for M256 cannon
增加了AI发射M256主炮的散布
^ Increased M1 reload time without loader
增加了M1无装填手情况下的装填时间
^ Tweaked M1 optics visuals
微调M1光学系统
^ Tweaked lead scripts

^ USMC loadouts adopt Mk318 bullet as standard (as in real life)
陆战队默认装填Mk318弹
^ Added fire on move script for M1

^ Added RG-33 proxy camo selections

^ Added prone M590 reload anims
增加了M590卧姿装填动画
^ Reenabled rechambering anim for m590

^ Changed M240 reload anim
改变M240装填动画
^ Changed M107 reload anim
改变M107装填动画
^ Changed CH53 ui picture

^ Changed javeling holding anim
改变标枪握持动画
^ Changed LAW inheritance
改变了LAW的继承性能(?)
^ Increased Javelin locking time
增加了标枪的锁定时间
^ Changed M27 IAR hand anim
改变了M27 IAR手部动画
^ Changed M590A1 magazine reload anim
改变了M590A1弹药装填动画
^ Tweaked CBA compatibility
微调了CBA兼容性
^ Improved Oakley glove weighting on US marine V2
改进了陆战队Oakley手套的重量
^ Tweaked M113 3rd person view
微调了M113的第三人称视角
^ Tweaked M113 ammo loadout
微调了M113的弹药
^ Configured engine hitpoints for c130
设置了C-130的发动机命中点数
^ Made new firegeometry for Ch53 with working cargo proxies

^ Added glass destruction effect for Ch53
给Ch53增加了玻璃损毁效果
^ Allowed NT4 Suppressors for M249 with long barrel
允许M249长枪管型安装NT-4消声器
^ Update Ammo & Weapon Crates
升级了武器弹药箱
^ Patrol cap scaled down
巡逻便帽尺寸缩小
^ Removed proxies from M1 tanks & added hidden selections

^ Tweaked gun mantlet FG for M1 tanks

^ Optimized res lods for M1 tanks

^ Added ability to hide DUKE antenna
可以隐藏“公爵”干扰机天线
^ Update Ammo & Weapon Crates

^ Slight reduction of section count on all models

^ Slight brightness increase for M2010 Desert paint.
M2010沙漠型涂装提高亮度
^ Unscope Mk 18 & M4 Block 2
无瞄准镜的Mk 18和M4 Block 2
^ Improved SOPMOD 2 rifles hand anim
改进的SOPMOD 2步枪手部动画
^ Removed 1.60 crewAim indicators from Bradley & M1 tanks

^ Added an inner aperture to the M27's rear ironsight, as per Misty's instructions.
给M27的后部瞄具增加了内觇孔
^ Improved ACU arm weights.
改进了ACU装备的重量
^ Model and textures for LAU-61C/A
LAU-61C/A发射器的模型和贴图
^ Tweaked AH-64 speed
AH-64速度微调
^ Calibrated FCS calculations for M1069 HE rounds

^ M299 Helllfire pod
M299海尔法吊舱重制
^ M261(19 shot FFAR pod) model and texture

^ AGM-114 model and texture
AGM-114模型和贴图重做
FIXED IN 0.4.1
0.41版修正
@ Fixed SMAW Spotting rifle missing switching action with the new APEX control preset

@ Fixed M109A6 being too front heavy
修正M109A6头重脚轻的问题
@ Fixed M109 ghost lod

@ Repositioned rocket pod proxies on AH-1Z

@ A3 Eotech renamed to EXPS3
A3 Eotech重命名为EXPS3
@ Fixed initSpeed inheritance since marksman dlc

@ Fixed length of M260(19 tube rocket launcher)
修正了M260(19发火箭弹发射器)的长度
@ Renamed UH1Y skeleton for safety

@ Fixed M1025 unarmed ghost lod

@ UH-60 rotors are now properly set in the Shadow LOD

@ UH-60 rotor blur texture no longer has yellow stripes

@ UH-60 cyclic left/right animation is no longer inverted

@ HMMWV doors sounds
悍马舱门声音
@ Fixed some .rpt errors connected with ejection seats & canopy

@ M1A1 FEP WD had texture swichted with OD variant

@ HEMMT & RG-33 OGPK mirror were mirrored
HEMTT和RG33的OGPK镜现在真的有镜像了
@ Fixed M9 holster position
M9手枪套的位置
@ AH64 & AH1Z gun particles position

@ Proper M203 anim for Bk2

@ M27 pilot views: added missing parts magazine release and fence, dust cover etc.

@ Front M113 IFF panel hiding

@ C130 get in bug seems to be fixed

@ Fixed M1a2 woodland spent cases eject pos

@ Proxy positions for rocket pods on AH-64

@ Fixed CH53 couldn't start flying in 3den

@ Fixed XEH error logs

@ Fix Wrong Opscore string

@ Fixed missing US strings

@ Fix missing weapon for USMC SARC (D)
USMC SARC(D)缺失武器
@ Fixed - M151 spotting scope _icon type

@ Unhide CVCs

@ Fixed m1025 /w m2 ammo belt clipping

@ Fixed AGM missiles penetrator
修正AGM导弹的穿甲体
@ Fixed infinite ammo thing

@ Fixed hitpoints compilation errors

@ C130J error message
C-130J错误信息
@ Fix wrong RG33 Army spawning in USMC groups

@ M590 sounds not working
M590音效不工作
@ Fixed ACU missing patches and redid a bit the proportion

@ Fixed M2A3 BUSK III shadow lods hiding after destruction

@ Fixed M2 muzzle flash visibility on M113
修正M113的M2机枪枪口闪光可见性
@ M27 pilot views: added missing parts magazine release and fence and dust cover

@ Fixed pistol m320 zeroing
求证了M320手枪的归零
@ Fixed m249 rvmats wrong texture path

@ Fixed m249 mags initSpeed

@ Removed gear from plane canopies & ejection seat

@ LAW & AT4 is now reloaded properly
LAW和AT-4现在可以正常装填了
@ Fixed inverted FROG normals

@ Fixed missing selection in MICH 2000 MARPAT helmet

@ modelSides[] fixed for all US uniforms

@ Fixed M1025 unarmed ghost lod

@ Further tweaks to UH-60 cyclic movement

REMOVED IN 0.4.1

FROG M81 (it was a placeholder of the G3 M81, the old classname will link to the new uniform).

US Army and USMC squad leader handguns (to keep consistency with real life units).
 楼主| 发表于 2016-5-17 12:37:59 | 显示全部楼层
下面是绿军的:
ADDED IN 0.4
0.4版增加的
CDF pilots
黑俄罗斯国防军CDF飞行员
L-39C Albatros
L-39C信天翁教练机
L-159 ALCA
L-159 ALCA轻型攻击机
Antonov An-2
安东诺夫安-2运输机
Su-25
苏-25强击机
Mi-24G
米-24G武装直升机
Mi-35V
米-35V武装直升机
Mi-8 Variants
米-8直升机的各种型号
CDF Infantry & Paratroopers
CDF步兵和伞兵
ZSU-23-4V
ZSU-23-4V自行高炮
BTR-60PB
BTR-60PB装甲人员运输车
BTR-70
BTR-70装甲人员运输车
2A18M (D-30A)
2A-18M(D-30A)榴弹炮
M252
M252迫击炮
UAZ-3151
乌阿斯-3151吉普车
BMD-1 and variants
BMD-1伞兵战车及其衍生型
BMD-2 and variants
BMD-2伞兵战车及其衍生型
BMP-1 and variants
BMP-1步兵战车及其衍生型
BMP-2 and variants
BMP-2步兵战车及其衍生型
BRDM-2 and variants
BRDM-2装甲侦察车及其衍生型
T-72B
T-72B主战坦克
BM-21
BM-21自行火箭炮
GAZ-66 and variants
嘎斯-66卡车及其衍生型
Ural-4320 and variants
乌拉尔-4320卡车及其衍生型
9K38 (Djigit)
9K38地空导弹
AGS-30 (6P17)
AGS-30自动榴弹发射器
DShKM
DShKM高射机枪
NSV (6T7)
NSV高射机枪
SPG-9
SPG-9无坐力炮
ZU-23-2
ZU-23-2自行高炮
CDF National Guard Infantry
黑俄罗斯国防军(CDF)国民警卫队步兵
M1117 ASV
M1117 ASV装甲车
CHDKZ Infantry
黑俄罗斯红星运动(ChDKZ)步兵
Nationalist Infantry (Militia)
民族党步兵(民兵)
Nationalist Infantry (Paramilitary)
民族党步兵(准军事组织)
Zastava M21 variants
“星”M21步枪
Zastava M70 variants
“星”M70步枪
Zastava M76
“星”M76步枪
Zastava M92
“星”M92步枪
Karabiner 98 Kurz
毛瑟Kar98K卡宾枪
Mosin Nagant M38
莫辛-纳甘M38步枪
F1 Grenade
F1手榴弹
M10 TTsKO (Fall)
M10制服TTsKO迷彩(秋季)
M10 TTsKO (Summer)
M10制服TTsKO迷彩(夏季)
M10 TTsKO (Winter)
M10制服TTsKO迷彩(冬季)
M93 (Alpenflage)
M93制服(阿尔卑斯迷彩)
M93 (Flecktarn)
M93制服(德斑迷彩)
M93 (Tiger Stripe)
M93制服(虎纹迷彩)
M93 (Urban Reed)
M93制服(城市迷彩)
M93 (Woodland)
M93制服(林地迷彩)
Spectre-SKWO
Spectre-SKWO迷彩
TTsKO Mountain
TTsKO山地迷彩
TTsKO Forest
TTsKO林地迷彩
TTsKO Urban
TTsKO城区迷彩
VSR
VSR迷彩
Baseball Cap (Specter-S)
棒球帽(Specter-S迷彩)
Booniehat Alpenflage
奔尼帽(阿尔卑斯迷彩)
Fieldcap TTsKO
野战帽(TTsKO迷彩)
Patrol Cap (Specter-S)
巡逻便帽(Specter-S迷彩)
SSh68 Covered
SSh-68有盔罩版本
发表于 2016-5-17 12:44:48 来自手机 | 显示全部楼层
SpecterDR! !!
发表于 2016-5-17 13:39:24 | 显示全部楼层
ACE的兼容性插件有没有同步更新呢?
 楼主| 发表于 2016-5-17 18:33:46 | 显示全部楼层
acknowledge 发表于 2016-5-17 13:39
ACE的兼容性插件有没有同步更新呢?

不知道,但是这次的版本有问题,我每次放置BMP-2或BMD-2都会导致游戏崩溃。
发表于 2016-5-17 20:42:47 | 显示全部楼层
这么大工作量,不知道人家是怎么完成的?
多少人?有工资吗?
 楼主| 发表于 2016-5-17 20:46:29 | 显示全部楼层
bym101 发表于 2016-5-17 20:42
这么大工作量,不知道人家是怎么完成的?
多少人?有工资吗?

不是当年一下发了几十万美元的奖金么?应该有内部分成吧。
发表于 2016-5-17 21:07:16 | 显示全部楼层
Suyi控 发表于 2016-5-17 20:46
不是当年一下发了几十万美元的奖金么?应该有内部分成吧。

怪不得,,,,,
发表于 2016-5-17 23:17:35 | 显示全部楼层
这回有好多技术性的更新,感觉等到arma4,红锤都可以当一个完整的资料片推出了...
发表于 2016-5-17 23:41:10 来自手机 | 显示全部楼层
卧槽难道只有我的是没mi24吗
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