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[模组] RHSv0.39更新

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发表于 2015-9-15 23:01:00 | 显示全部楼层 |阅读模式
本帖最后由 Suyi控 于 2015-9-17 15:58 编辑

先是俄军
# 0.3.9

## ADDED IN 0.3.9
增加的项目
```git

+ T-80UK
T-80UK指挥坦克
+ T-90A
T-90A主战坦克
+ PTS-M (=SappeR= and пионер)
PTS-M舟桥车
+ ERA effects for T-72B K1 bricks
T-72B上“接触”1反应装甲的爆反效应
+ AINET smart fuse for T-80UK, T-80UE-1, T-90 and T-90A
T-80UK、T-80UE-1、T-90和T-90A的AINET智能引信
+ New YakB sounds
新的YakB转管机炮音效
+ 125mm SABOT petals model ejects after shot fired
125托穿弹托模型
+ 125mm ATGM pusher muzzle effect
125毫米炮射反坦克导弹的 pusher muzzle effect(某种膛口效应?)
+ New Mi-24 sounds
新的米-24音效
+ New GP-25 sounds
新的GP-25音效
+ 125mm & 100mm cannon recoil (singleplayer only)
125和100毫米火炮后坐效应(仅在单人中有效)(为啥?)
+ PSNR-5K Tall Mike radar functionality to BRM-1K
BRM-1K装甲侦察指挥车的RSNR-5K“高麦克”雷达现在有功能了
+ Option to disable/enable FCS target lead (RHS option screen)
可以开启/关闭火控目标偏移(RHS选项里可选)
+ RGN Impact Grenade
RGN碰炸手榴弹
+ Adding insurgent uniforms to VA
给VA增加了起义军军服
+ Added missing PROPREFIX for rhs_c_cti_indep and rhs_c_identity

+ Fully functional Shtora active protection system to all applicable vehicles
给所有相应车辆加了有功能的“窗帘”主防系统(T-90和T-90A一类吧)
+ Russian Ammo crates (non-virtual)
俄方弹药箱
+ 902A/B smoke launcher sounds
902A/B烟雾弹(俄方装甲车装载的烟雾弹发射器)发射音效
+ ERA explosion sound effect
爆反爆炸声效
+ Added BMP-3M & T-90 groups
增加了BMP-3M和T-90搭配的群组
+ Added turret popping effects for T-72 and T-90 tanks
给T-72和T-90坦克增加了飞炮塔特效
+ RHS_fnc_vectorRandomize

+ 9E154 proximity fuse for 100mm HE-FRAG 3UOF19-1 (airburst)
给100毫米高爆破片弹3UOF19-1增加了近炸引信(空爆)
+ Added Insurgent camo to Insurgent BM-21
给起义军的BM-21换了起义军的迷彩
+ Added BMD-1 to Insurgent faction.
给起义军加了BMD-1
+ Added BTR-60 to Insurgent faction.
给起义军加了BTR-60
+ T-72 Garage icons
给T-72加了虚拟车库图标
```

## IMPROVED IN 0.3.9
改进
```git
^ Mountain Flora Texture
山地黄花迷彩材质
^ Added aiAmmoUsageFlags to ammo

^ EMR texture
EMR迷彩材质
^ Reduced AZP-23 dispersion
减小了AZP-23(ZSU-23-4的武器)的散布
^ BMP-3M and BMD-4M loaded with 3UOF19-1 rounds
BMP-3M和BMD-4M装3UOF19-1弹(就是上面说的近炸空爆弹)
^ HEAT simulation
破甲弹模拟
^ T-80U tanks smoke grenade enchancements
T-80U坦克烟雾榴弹发射器增强
^ Increased exhaust smokescreen lifetime and size
增加了发动机喷口热烟幕(驾驶员操纵,把柴油注入发动机喷口形成热烟幕)的持续时间和大小
^ Tochka-U wheel textures improved.
“圆点”-U导弹发射车的车轮材质增强
^ Lowered engine and surface volume for UAZ/sounds.hpp and Ural/sounds.hpp
降低了UAZ和乌拉尔卡车的发动机和表面音量
^ Audible gun range increased to current A3 standards for russian weapons
俄制武器的武器声音范围提高到现在的A3标准
^ 3D17 smoke effects
3D17烟雾弹效果
^ Arma 3 will now use RedHammerStudios as pbo author in rpt

^ Countermeasure controls & reload time
干扰措施的控制和装填时间
^ T-80UK dazzlers
T-80UK的激光炫目器(没见过,待尝试)
^ Adjusted mirror position for all Gaz-66 trucks

^ Updated mod logo

^ Updated Ural instrument gauges
增加了乌拉尔装备容量
^ Tigr Cockpit gauge animation fixes

^ Added descriptions to 2S3 shells
给2S3的弹药增加了简介
^ Improved BMP-3 res lods

^ Major tweaks to all FCS scripts
所有火控脚本都进行了微调
^ Changed elements in proxies to better handle retexturability for BMP-2

^ Reduced T-72 sound volume
降低了T-72的声音
^ Reduced minimal lase range for few vehicles
降低了一些车辆的最小激光测距距离
^ PhysX handling improvements across all vehicles

^ Short descriptions for RPG ammo

^ Improved T-90 topspeed and acceleration
增加了T-90的最高速度和加速性能
^ Smoke generator screen blocks AI visibility
烟幕能阻挡AI视野
^ Reduced timeToLive for heat penetrators

^ Standarized a little bit HEAT hit values so new & old system go along a little better
稍微标准化了破甲弹攻击伤害算法,这样新旧系统就能更好融合
^ Tweaked tank positioning in groups
微调了坦克在群组里的位置
^ Experimental change of unit position in group for bmp1 squads - should be working much better with zeus
实验性调整了BMP-1班里人员的位置,在宙斯里效果应该更好
^ Converted T-72B obr89 to new damage model
调整了T-72B 89年型的
^ Tweaked displayNameShort for AT rockets

^ Improvements to CE armor system
改进了CE装甲系统
^ Vehicle smoke generator will now turn the engine on if required
如果必要,使用车辆的热烟幕发射器会起动发动机
^ GAZ-66 Stringtables and configs cleaned up

^ Finalized early T-90 (no FLIR sight and exhaust changed to the old one)
完成化的早期T-90(没有前视红外系统,发动机喷口改为旧式)
^ Zues compatibility for weapon fire camera shake

^ Updated TR8 model, textures and RVmat
```

## FIXED IN 0.3.9
修正
```git
@ Sprut-SD FCS laser timing
“章鱼”-SD坦克歼击车火控系统激光测距的时间
@ Zeus works on dedicated servers

@ Coaxial mg exit points fixed on T-72 family tanks

@ Fixed damage selections for T-80U
修正T-80U的损害选择
@ Fixed t-72 reverse speed
修正了T-72倒退速度
@ Grenade names in UI
界面中的手榴弹名称
@ Rocket pod sound looping
火箭弹吊舱声音循环
@ Rebel T-72 flag now disappears on all clients
叛军T-72的旗子现在消失了
@ Mi-8MTV3 cargo places reduced to 13 in line with proxies
米-8MTV3的运输人数减少到13个,匹配空间
@ Transparent PKM cover on Mi-8MTV3
米-8MTV3上的PKM是透明的
@ Cargo capacity on BTR series reduced to 7
BTR系列的运输能力减少到7人
@ Fixed some proxies not hidden after destruction
修正了一些在损坏后没有隐藏的控件
@ Fixed some alpha sorting issues on T-72B3
修正了T-72B3的一些早期问题
@ GP-25 no longer plays hide and seek game during NPZ mounting
GP-25不再在装NPZ的时候闪现了
@ Major stringtable fixes (Schmeisser)

@ Smoke generator network fix
联机烟雾弹发生器修正
@ Fixed first person view for drivers in T-90 & T-72B3 obr12
修正了T-90、T-72B3的驾驶员视野
@ Fixed broken Fire Geometry on T-72B obr89
修正了T-72B 89年型的火力几何学(?)
@ Reversed joystick controls on Mi-8
米-8摇杆控制做反了
@ Tweaked Mi-8 hitpoints
微调了米-8的伤害点
@ Vehicle crews can now access their countermeasures
车辆乘员现在可以使用干扰措施了
@ Fixed 1PN93-2 double illumination
修正了1PN93-2的双照明问题
@ Fixed wrong selections in bmp3_early.p3d res lod

@ Fixed typo for malyutka penetrator
修正了“婴儿”穿甲体的错别字
@ Wrong skirt texture in one of the lods of T-90 and T-72B3
T-90和T-72B3的裙板贴图错误
@ Fixed GAZ-66 R142 ladder visible in res lods
修正了GAZ-66 R142
@ Fixed mirrored UV islands for BMP3 left mirror
修正了BMP-3左侧镜子的成像
@ RHS mines removed from minefield module, making it work again
RHS地雷从地雷魔族里去掉了,这样它就可以用了
@ Gravity geo boxes selection removed to avoid ingame collision

@ Fixed decals alpha sorting on t80ue & m45

@ Helicopter Pilots should not have random facegear from now on

@ Weapon default FOV changed to 0.25
武器默认视场调到0.25
@ 6Sh92 fixes
6Sh92修正(似乎是个头盔?)
@ Fixed T-80UK texture compression error and smoke cap

@ Commented out EMR 6Sh92s

@ Minefields mines didnt explode

@ Covered up some AO errors on T-90 turret

@ BMP-3 servo sound
BMP-3伺服声音
@ BMP-3 editor icon size

@ Fixed dark spot in PKM from compression making the rounds look struck.

@ 2S25 & BMD-4 servo sounds

@ Fixed wrong bis_fnc reference and missing scope errors for headgear randomization

@ Fixed Texture Glitch on Tigr

@ Exhaust cover supports are no longer visible when exhaust covers are missing on Mi-24
```
 楼主| 发表于 2015-11-3 17:07:15 | 显示全部楼层
bym101 发表于 2015-11-3 00:48
我看了一下,有BMP-1竟然没有T55,怎么能幸福得起来?


因为BMP-1的确还在俄军中服役,但是T-55退了。
 楼主| 发表于 2015-9-17 15:59:05 | 显示全部楼层
一天只能发3张图啊
 楼主| 发表于 2015-9-15 23:18:44 | 显示全部楼层
本帖最后由 虎子哥1974 于 2015-9-17 09:39 编辑

美军的
CHANGELOG.txt

# Changelog Legend

```git
+ Added

- Removed

@ Fixed

^ Improved
```

# 0.3.9

## ADDED IN 0.3.9
增加的
```git
+ Weapon creates (non-virtual) and new supply crate model
武器箱
+ USMC SPC & battlebelt vests variations with pouches
有护肩的陆战队的SPC和Battleblet背心
+ RG-33 and FMTV pictures
RG-33和FMTV防地雷车的图片
+ M32
M32(榴弹发射器么?)
+ Glock 17
格洛克17
+ New M113A3 models and versions
新的M113A3模型和型号
+ M150 MGO (ARD) scope
M150 MGO瞄准具
+ Smoke Grenade Setup for M113A3
M113的烟雾弹
+ New AH-1 Interior and exterior sounds
新的AH-1舱内外声音
+ Add faction USMC (LAR)
增加派别美国海军陆战队(远程武装侦察)
+ Hellfire, Sidewinder and FFAR sounds
海尔法,响尾蛇和折叠翼航空火箭弹的音效
+ M4, M4A1, M16, M249, M240 new sounds
以上这些枪的新音效
+ M2 mechanic sounds
M2重机枪的机械音效
+ M134 Minigun servo sounds
M134米尼岗的伺服音效
+ M136 sounds with tail system
M136有导轨系统的火箭筒音效
+ M1 Abrams Engine Stop sounds
M1艾布拉姆斯发动机停车音效
+ New UH60 sounds
新的UH-60音效
+ New USMC FROG models
新的陆战队蛙皮战斗服模型
+ Added more LWH versions
增加了几种LWH头盔型号
+ Grenadier (M32) class
增加单位:掷弹手(M32)
+ Added FMJ and JHP ammo - Spartans ballistics
增加了全被甲和空尖弹弹药——
+ M443 HEDP model and textures
N443高爆双效榴弹模型和贴图
+ M781 Practice Round model, config and textures
M781训练弹模型、脚本和贴图
+ M576 Buckshot Round
M576鹿弹弹药
+ Added ACH (Norotos)
增加了ACH(墨鱼干迷彩)
+ Added VG pictures for M1A1, M1A2, and M109
增加了M1A1、A2、M109的虚拟车库图片
+ Option to disable/enable FCS target lead (via RHS Options menu)
可以打开或关闭火控目标偏移
```

## IMPROVED IN 0.3.9
改进
```git
^ Heat refraction for vehicle machine guns
车辆机枪的热扭曲效应
^ M109 turret traverse speed
M109自行火炮炮塔转动速度
^ LWH textures
LWH头盔贴图
^ M1911 Texture & RVmat update
M1911贴图和RVmat
^ HMMWV cockpit gauges
悍马驾驶舱仪表
^ Zeus compatibility for weapon fire camera shake

^ Updated CE penetration & protection script

^ Add extra fuel to UH-60 with ESSS external tanks
给有ESSS外挂油箱的UH-60增加了燃料
^ Weapon volume rebalance of almost all US handheld weapons

^ Audible distance of most weapons increased to fit the current A3 standard

^ Improved LWH Acc textures

^ General script improvements for USAF

^ Rotated M781 so it flies correctly
旋转了M781让其能够正常飞行
^ Improved LWH model and added textures
改进了LAW模型并增加了贴图
^ Bradley turning
布莱德雷转向能力
^ Drastically decreased compression on the M2. The punch is back!
大幅降低了M2的制退作用
^ Improved HMMWV destroyed textures & fixed some missing elements
改进了悍马的被击毁贴图并修正了一些丢失元素
^ Increased armour around TOW launcher for Bradleys
增加了布莱德雷在陶式导弹发射装置附近的装甲
^ Improved HMMWV textures, res lods and added additional Green options
改进了悍马贴图
^ LWH scale tweak
LWH尺寸微调
^ Updated mod logo

^ Major FCS tweaks
火控系统微调
^ Major PhysX tweaks

^ Reduced minimal lase range for M1 - 200m main cannon & 50m coax
稍微降低了M1的最小激光测距距离:主炮200米,并列机枪50米
^ Tweaked FG of M1 around loader & commander stations

^ Tweaked movement ranges for loader mg on M1

^ Tweaked aiming point for AI for M1 tanks

^ Major stringtable fixes (Schmeisser)

^ 6Rnd 40mm magazines
6发40毫米弹药(M32用的)
^ Moved eye mem point for M1911

^ Upgraded HMMWV series tire armor
提高了悍马车系列的轮胎装甲
^ Gravity geo boxes component selection removed to avoid ingame collision

^ ACOG FP appearance

^ Javelin and M136 audible range
标枪和M136的音效范围
^ M1 Abrams now uses the right sounds in the right place
M1艾布拉姆斯现在在正确的地方使用正确的音效
^ Arma 3 will now use RedHammerStudios as pbo author in rpt

^ Add realistic bullet and mags to the M240 - M993 hidden for retrocompatibility tho in real life its not used in the M240
给M240-M993增加了正确的弹药
^ Option button color changes with game settings
```

## FIXED IN 0.3.9
修正的
```git
@ Minefields mines didnt explode
地雷阵的地雷不爆炸
@ Some rpt errors
一些rpt错误
@ Helicopter 20 & 30mm shell lifetime
直升机的20和30毫米弹药存在寿命
@ FCS target lead
火控目标偏移(这个之前问题很大)
@ Zeus works on dedicated servers

@ ACOG RVMAT

@ Fix wrong texture assignmnet on Eotech
EOTech瞄准具的错误贴图
@ M18 hidden selections

@ rhs_mag_M441_HE and rhs_mag_M433_HEDP now use rhsusf_40mm_HE as ammo

@ Fixed strange proxy path for M1A1 Tusk I D

@ Tweaked HMMWV fording depth and fixed snorkel not appearing

@ Fixed forgotten sound attenuation values in M998 classes

@ Weapon default FOV changed to 0.25

@ Fixed M1097 antennae
M1097天线
@ M1 Abrams now consumes fuel
M1艾布拉姆斯现在总算会烧油了
@ Removed holo from M240
去掉了M240的全息瞄准具
@ Fixing old US Army faction references
修正了旧美国陆军的派别参考
@ ELCAN Scale
ELCAN瞄准具的尺寸
@ M1 Abrams series should now create dust particles on the propper places

@ Fixed US Army Gunner for USMC HMMWV
修正了陆战队悍马车的陆军机枪手
@ Changed M1 & M2 commander anim to fix visible rifle while turned in

@ Fixed M1 damage selections
修正了M1的损害选择
@ Tweaked few hitpoint for M1 tanks
修正了M1坦克的一些伤害点
@ HMMWV Windows should now have less glare
悍马车的车窗的反光程度降低
@ Fixed small hole in turret rear of M1 FG

@ Fixed M1A2 TUSK commander cupola shields
修正了M1A2TUSK的车长防护观察窗
@ Fix in Stinger missile lock system.
修正了毒刺导弹的锁定系统
@ FFAR sound loop
火箭弹声音循环
@ Restored displayNameShort for US grenades as it was impossible to cycle through grenade types
重新设置了美国手榴弹的脚本,此前没法切换手榴弹弹种
@ Fixed addon dependency problem causing crashes on Linux servers when using M136

@ Adjusted M1 Abrams Sound levels
修正了M1艾布拉姆斯音效
```

## REMOVED IN 0.3.9

```git
N/A
红锤0.39下载种子文件:

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发表于 2015-9-15 23:53:19 | 显示全部楼层
又更新了,RHS模组可是真不错。楼主翻译辛苦啦!
 楼主| 发表于 2015-9-16 13:31:43 | 显示全部楼层
本帖最后由 Suyi控 于 2015-9-17 15:56 编辑


测试了一下:
1、“窗帘”系统现在会在敌方坦克对其进行激光照射的时候自动启动(在红外频率),不过亮度不是很大,而且看不出对照射方的测距行为有什么干扰。可能是测试距离不够?
“窗帘”的启动会导致坦克自动告警,并发射902发烟榴弹产生烟幕。
T-80UK的激光炫目器效果也是一样的,囧。
另外很奇怪的是在“窗帘”启动的时候炮管也被加热了,这是bug吧……

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 楼主| 发表于 2015-9-16 13:34:42 | 显示全部楼层

PTS-M舟桥车可以搭载一辆BTR级别的车辆。然而由于武突3一直以来的履带式车辆不能涉水bug,这个车到水里之后会在海底依靠履带前进……

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 楼主| 发表于 2015-9-16 14:23:07 | 显示全部楼层
asd2003asd 发表于 2015-9-16 14:21
红锤制作组的效率真高,现在又更新到0.3.9.1了,真的很喜欢这个模组。

高?RHS好几个月没更新了吧?
 楼主| 发表于 2015-9-16 14:26:05 | 显示全部楼层
3.9.1的“更新”:
ADDED IN 0.3.9.1


+ GDM-40 Smoke grenade
增加了GDM-40烟雾弹
FIXED IN 0.3.9.1


@ CBA Compatability fixed
修复了和@CBA的兼容性(估计这个比较重要,不过我的3.9挂着@CBA没发现问题)

@ Major M113 model and texture fixes
M113模型和贴图重大改进
@ M1A2 driver PiP fixed
M1A2驾驶员画中画视野修正
@ MK318 & MK262 magazines produce green tracers instead of red
MK318和Mk262弹药的曳光弹是绿色而非红色的。
发表于 2015-9-16 22:05:35 | 显示全部楼层
翻译辛苦了
发表于 2015-9-16 22:25:14 | 显示全部楼层
来个下载地址吧

点评

种子已经发到楼主的文章里面,去下载吧。  发表于 2015-9-17 09:40
这句话我喜欢。国内网盘过几天就有人搞了,等吧。  发表于 2015-9-17 08:56
发表于 2015-9-17 11:21:38 | 显示全部楼层
这0.39更新也太马虎了,调整了制服颜色忘了调头盔的。
 楼主| 发表于 2015-9-17 15:47:52 | 显示全部楼层
反应装甲测试

的确很有效地挡住了一发破甲弹。

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发表于 2015-9-23 13:07:41 | 显示全部楼层
哟,这个反应装甲不错
发表于 2015-9-25 23:47:39 | 显示全部楼层
已经0.391了,国内网盘更新了吗?
发表于 2015-11-3 00:47:07 | 显示全部楼层
Suyi控 发表于 2015-9-17 15:47
反应装甲测试

的确很有效地挡住了一发破甲弹。

哎呀!这个不错啊!

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