本帖最后由 Suyi控 于 2015-4-20 21:22 编辑
这个是美军的
CHANGELOG.txt
# Changelog Legend
```git
+ Added
- Removed
@ Fixed
^ Improved
```
# 0.3.7
## ADDED IN 0.3.7
```git
+ Orange & Yellow Ballistic Glasses
+ Added M203
(加了M203)
+ Added Kimi HMD for various helicopters
+ M1911A1
(加M1911)
+ Added female radio protocol (WIP - connected only to AAF soldiers right now)
(加了女性声音?)
+ Armed FMTV
(武装版FMTV)
+ Added open & flatbed FMTV variants
(FMTV的敞篷+拖车型)
+ All new M240 reload sounds
(M240装填音效)
+ Added all US Weapons to Zeus/Editor spawn list
+ UH1Y and AH1Z
(增加UH-1Y和AH-1Z)(都是武突2来的吧?)
+ Added category class to vehicles (fixes ZEUS cost module recognition + 3rd party mods may use it for better vehicle class recognition)
+ Added AH64 with sidewinders (+ability to equip it via VG to all variants)
(挂响尾蛇的AH-64)
+ Added turret traverse sound for M1
(M1炮塔转动音效)
+ Added new hand anim for M4+M320
+ Added deploy pivot point for western weapons
+ Add Helicopter D / WD subfaction for each 2010/2014 USMC factions
+ Add Harris bipods to US weapons used by AI.
(两脚架)
+ Added Polish stringtables by Gienkov
(波兰语版)
+ Added directionStabilized = 1; to UH1Y, AH1Z & AH64
+ ported A2 cruise missile - to use [getpos start,getpos target] spawn rhs_fnc_cruiseMissile_launch
```
## IMPROVED IN 0.3.7
```git
^ Tweaked M1 sound cfg
^ Improved compatibility with TFAR
^ Updated Bradley ammo
^ Updated M829 mag count to 30
^ Updated RG-33 & M1025 armed variants' ammo count
^ Optimized US Air crew macros
^ Updated ASDG jr compatibility code
^ Improved config for AH64 sounds
^ Added shadow lods for FMTV
^ Merged menuoptions.hpp changes from Russian side
^ Added shadow volume 10 lod to SR25
^ Tweaked SR25 firegeometry
^ Inventory Pictures for Black & Clear Ballistic Glasses
^ Lowered hit value (smaller recoil) for Mk19 + Added some new round (HEDP)
^ SR25 optics proxies changed
^ Changed order of turret in helicopter - compatibility with TFAR
^ Increased 3d ACOG zoom
^ 3d ACOG zoom now uses 16:9 aspect ratio (investigating currently way to have compatibility with different ratios)
^ Added res lods to silencers & muzzle brakes
^ Cargo NVG visible in open HMMWVV, C130 & CH47
^ Added M19 AT mine to minefield module
^ Added A10 to ZEUS CAS module
^ Synced reload anim to character animation
^ Improvement to M1 FCS zeroing
^ Added player autoloading of AT launchers
^ Rescaled SR-25
^ Tweaked EOTECH reticle
^ Added sound attenuation to C130
^ Increased SR25 accuracy
^ Reduced shotgun shell spread
^ Tweaked shotguns ironsights
^ Improved Grenadier IOTV weights
^ Added PMAG round count
^ Tweaked HeadAimDown param - locking on AG targets in A10
^ Bradleys now have the same mobility as Abrams
^ Added door & ramp sounds to helis, C130, HMMWVV & RG-33
^ Added ramp anim for Bradleys
^ New fire geometry for M2A2 ODS
^ Added reslods to FROG uniforms
^ Added wound textures to US soldiers
^ Tweaked door handling on UH60
^ Added rotor destruction effect to western helis
^ Added FFV & window lower/raise action to HMMWVV
^ Removed top & side slot from shotguns
^ Added bipod configuration for M249 & M240
^ Added vehicle paradrop script to C130
^ Added few more get in memory points for UH60
^ Added some FFV positions to UH60 MEV version w/o ESS wings
^ Added M240 & M2 (sep only) anims to M1 tanks
^ Added reslods for M1 FEP tanks
^ Configured turned out angles for M1 commanders
^ Increased TUSK gunner light intensity
^ Added isPersonTurret=0 to M1A2 commander gun & for loaders
^ Added reslods to shotguns
^ reduced cost for western missiles (rearming fix)
^ Added option to manually open ramp in M2
^ Tweaked M2A2 Firegeometry
^ Tweaked M2A2 Geometry & Added roadway lod - it's possible to get inside now
^ Added mirror material to unarmed RG-33 mirrors (no black squares while PIP is off)
^ Improved water fording depth for: RG-33 M1A1 M1A2 FMTV LMTV
^ Additional sideweapons for US tankers and tweaked M1A1 M1A2 tank loadout.
^ Tweaked glass hitpoints on RG-33
^ Tweaked M2 MG feedtray cover axis on various vehicles
^ Added glass destruction rvmats & sections in model.cfg to FMTV
^ Added test ability to move inside flying C130
^ Added map icons for all FMTVs
^ Added spare wheel & cover hide anims for FMTV (compatible with virtual garage)
^ Increased RG-33 wheel durability
^ Configured Harris bipod
^ Added new underbarrel proxies to western rifles
^ Changed penetration material for weapons to new weapon_plate
^ Added map icon for RG-33
^ Reworked map icons for HMMWVV
^ Added virtual garage support for M113 & M2 bradley (notice ability to change armanent on M2A2)
^ Updated M1025 loadout to be coherent with the future new lods
^ Added NVG & caps for the US Forces in a smarter manner.
^ Weights of Base Marine Model Improved
^ Updated tankers' load-out
^ Divide US Factions in two time periods (2010 & 2014)
^ Added hasBipod param to weapons with integrated bipod
^ Added/Tweaked supply points for FMTV & HMMWVV
^ Added new monitors for CH47 & UH60
^ Added VG support for US helicopters
^ Tweaked destruction materials for CH47 & AH64
^ Changed M1 loader turned out recognition to isTurnedOut command
^ Added visible on ground magazines
^ Changed M4/M16 built in bipods into linked item
```
## FIXED IN 0.3.7
```git
@ Fixed placable Lerca errors (missing pictures/classnames)
@ Fixed flashbang errors for standalone USAF mod
@ Fixed armed HMMWVV leaning
@ Scale of SPC Fixed and weighting improved
@ Fixed FMTV getin memory point
@ FMTV Turret Hatch Size
@ M993 7.62 has now 20 rounds instead of 30
@ Mk18 & Block2 front sight folding added
@ Added eject option for C-130J
@ Fixed AH64 hellfire alpha bug
@ Fixed M16A4 carryhandle ironsight view
@ Fixed PiP optics wallhack
@ Fixed M240 ironsight visible in pip optics
@ Fixed M1A2 TUSK & M1A1FEP geometry (ability to go into hull)
@ Updated US hitpoint & armor values (no longer the US faction inherits values from alien factions with an additional armor; now inherits values from NATO)
@ Updated US vests.
@ Now US helmets weight something, and have proper resistance to perforation.
@ Fixed bolt clipping on M590A1
@ M113 MG squad has now 2 GPMG instead of M249
@ Fixed some errors with ballistic computer on M1 tanks
@ Corrected HMMWVV fording depth values and add differentiation for USMC.
@ Fixed right mirror view on armed M1025
@ Fixed M1025 driver high getin memory pos
@ Fixed USMC decals (alpha sorting) on HMMWVV
@ Fixed M1A2 commander seat sometimes locked permantelty while vehicle not local
@ Fixed non convex component in CH47 geometry (possible CTD fix)
@ Fixed few missing sources bugs connected to non existing M240 MG in CH47
@ Fixed missing anim src glass7 for UH60M
@ Fixed missing UH60MEV copilot
@ Fixed duplicated binoculars in marine loadout
@ Fixed missing M2 muzzle flash on HMMWVV after adding FFV seats
@ Fixed HMMWVV transparency sea bug
@ Removed radar from CH47
```
## REMOVED IN 0.3.7
```git
- HEMTTA2, FR and MARSOC scoped 1
- Removed overlaping cargo seat in FMTV
- Removed NVG from US soldiers & marines default load-out.
- Removed M2010 bolt action anim
``` |