本帖最后由 LT007 于 2010-7-31 11:47 编辑
在ARMA.INFO上看到的,以下是原文,地址:http://www.armedassault.info/index.php?cat=addons&id=1505
Brainbug has released an updated Ghillies for a change texture pack for mission makers on the BI Forums.
Ever been annoyed that the sniper's camo doesn't fit into your mission's environment? Now you can do what every good sniper (and chameleon^^) does: Adapt to the environment as good as possible. Here you can find an assortment of textures (25 so far, until I (or you?) do even more) for the ghillie suit. Since BIS made the ghillie model with the feature of "hidden selections", it is really easy to give it a new look. As most of you probably know, you just need to write
this setObjectTexture [0,"\ghillies_for_a_change1.paa"];
(or 02.paa, 03.paa and so on) into the init field of a sniper unit in the editor (or you do the same in a script). That means you can have (theoretically) as many different snipers in one mission as you want. Works for all ghillies regardless which faction. Just try out which works best for the environment you are about to send your sniper into: Dark green woods, light grass, sandy and rocky deserts, brown leaves and twigs, urban ruins, even blue enamel decorated mosques.
Update: Now also with 5 more textures for winter maps.
我大致翻译一下:
还在为你的狙击手不是很能融入任务环境而苦恼?现在你可以做一个优秀的狙击手做的事啦:尽可能的融入环境。这里你可以找到一个合适的服装(贴图)…………下面太多了,不翻译了,大概就是这么个意思,可以更换贴图来使狙击手更加适合作战环境
使用方法:
写入 this setObjectTexture [0,"\ghillies_for_a_change1.paa"];
(或者02.PAA、03.PAA)到INIT栏 |